Projects
Examamples

Experiments in class at public schools
Iconic Programing of Sensoric and behavior

With iconic programing students program sensoric and behavior while creating interactive environments oder performances.

Sone of the interactive programed performances or environments are enriched - dependent on the age of the students - with projections of self made animations, sounds or 3D-InterNet spaces. Those reveal the character of digital spaces, pictures, and sound.

Examples of iconic programing:


LEGO Mindstorms Robotic Invention System


LEGO Mindstorms Dacta RoboLab


LogoBlocks for Cricket


TechnoLogica (bzw.
ControLasy)

Hier ein Link zu einem Vergleichstest unterschiedlicher Mikrocomputer-Hard- und Software: http://www.ulrich-mueller.de/schuler.htm